www.escapefromthepast.com escape room in southern maryland

Southern Maryland's Original Escape Room

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Save Christmas!
Save Christmas at Escape from the Past in Southern Maryland
It's Christmas Eve and Christmas has been stolen! Can you solve the puzzles to find Christmas and save the day for the world? The sun comes up on Christmas morning in one hour!
You are given 60 Minutes to Save Christmas. The game is for 2 to 8 players and costs $25 per person.
*Note that our Save Christmas! room is designed for up to 8 players. If you book fewer than 8 players you may be paired with other groups. Please contact us at keymaster@escapefromthepast.com with any questions.


Escape from Cell Block 99
Escape From Cell Block 99 at Escape from the Past in Southern Maryland
Many years ago, there was an infamous prison escape. Six gangsters imprisoned in Cell Block 99 found their way to freedom! With some outside help they were able to make their escape. You have no outside help, but you do have the clues they left behind. Can you follow their escape from the past to make your own run for it?

You have 60 minutes to retrace their steps and solve the puzzles they solved before the guards find you and put you on lockdown.


You are given 60 Minutes to escape from Cell Block 99. The game is for 4 to 8 players and costs $25 per person.


The Legend of the Moll Dyer Witch
Moll Dyer at Escape from the Past in Southern Maryland
Residents of St Mary’s County have heard of the legend of the Moll Dyer Witch. In the late 1600’s Moll Dyer was a hermit that lived in the forest away from the other settlers. When bad things such as crops failing, freak storms, sudden unexplained deaths and freak accidents started to happen, the settlers blamed Moll Dyer. One winter, a group of settlers went to her hovel and set it ablaze. Moll Dyer fled into the forest. Several weeks later a boy found her frozen body. Her body was kneeling beside a rock with one hand raised as if casting a spell and the other resting on a small boulder, which had an imprint of her hand (This boulder is on display today in downtown Leonardtown.) Initially, the settlers were relieved until their troubles started again. Now you get to go back to her hovel and find out if she really was a witch!
Read more about the legend of Moll Dyer:
Washington City Paper
The Bay Net
*Note that Moll Dyer is designed for up to 8 players. If you book fewer than 8 players you may be paired with other groups. Please contact us at keymaster@escapefromthepast.com with any questions.
*Please be aware that the Moll Dyer room is designed to be dark and spooky. Contact us at keymaster@escapefromthepast.com or 301-247-1721 with any concerns. We may be able to make adjustments to the room to accomodate sensitive groups.